Its used by the Canadians as a training tool. Neurus_Ex: Thanks to a mistic fairy I've just been able to grab my copy of Swat IV, and I was wondering which mods, after over 12 years since launch, are nowadays "must have." am I missing something? Should I try first Elite Force? There's any hidden gem in the mod scene that I don't know about? What seems to be a retexturing mod with some other graphic stuffs. Together with the remastering of the single-player campaign, this makes the passage of SWAT. Features of this mod-compatibility with any version of the original SWAT 4 and the ability to play in cooperative or multiplayer modes. I still can't see which should I try on a first run. Mods Maps SW4T or Not - Red Library Remaster SW4T or Not - Red Library Remaster Endorsements 281 Unique DLs 9,531 Total DLs 16,174 Total views 47,373 Version 2. The CMK mod for SWAT 4 has a perfectly fitted mechanics, extremely deflated AI, very accurate and rapid-fire weapons. This seems to be "the other" mod regarding gameplay and content. This seems to be the "way to go" regarding content and such. So far, and after a small search on moddb, I've seen these: I'm also no strange to mess around with mods, but after my experience with Stalker CoC, I would like some first-hand reviews of the content before trying it (Specially if the mods change a lot the original game). I'm mostly looking for compatible graphic and content enhancements. I did my fair amount of "swatting" back in the day with Swat 3, and I've sunk more hours that I'm going to recognize to door kickers, so I'm no new to tactical stuff. I will be making further changes to blur the lines at a later point in time. by default this mod will make all the SWAT have tan vests, but mods that change the vest textures. This applies to both mirror results and approaching targets. Police/LSPD Texture For LSPDFR Hankos Vest 4 Setup 2. Thanks to a mistic fairy I've just been able to grab my copy of Swat IV, and I was wondering which mods, after over 12 years since launch, are nowadays "must have." In v7.1 this is changed: if a target is armed, SWAT will announce that theyve spotted a suspect, otherwise, they will announce that the target is unarmed.
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